Game Reviews
a b c d e f g h i j k l m n o p q r s t u v w x y z #

2010 (30)

2009 (39)

2008 (32)

2007 (20)

2006 (7)

2005 (14)

2004 (6)

2003 (6)

2002 (3)

2000 (5)

1999 (3)

Tron: Evolution

Tron: Evolution

Conclusion - just a typical game/movie tie-in with little real effort. A five to six hour afternoon and you'll have this game done and forgotten. I see this game has a 5.5 Metacritic score. I was hoping this might be one of those games rated lower than what it deserves, but it's actually pretty accurate.

Star Wars: The Force Unleashed II

Star Wars: The Force Unleashed II

By 2010 standards, visually, nothing in this game will impress you. The story is silly. The length of 5 hours or less is a rip off and worse when you realise that 1/4 of the game is taken up by 3-4 boss battles that just drag on for far too long. Only the combat in TFU2 is rewarding.

The Ball

The Ball

Just a short review for The Ball, because it's a short indie game. Originally starting out as a mod using Unreal 3.0, it ended up being turned into a full commercial game. The Ball is a bit of a one-trick pony. It's just several long levels of puzzles without a lot of charm to it. It does look nice, the puzzles are creative, but it didn't grab me enough to even finish the game.

Arcania: Gothic 4

Arcania: Gothic 4

After completing in about ten hours, my thoughts are that it's just a fairly mediocre RPG. There's nothing that really stands out here, and in two years time I'll probably have forgotten everything about it. But for an RPG fan, particularly of the fantasy setting, it's fairly fun and decent looking. It's the poor mans Dragon Age, a bit more budget and mediocre it just about every area.

Medal Of Honor

Medal Of Honor

Overall, MOH falls short of Modern Warfare 2 and Bad Company 2, but not by much. It's fun, it looks good. It provides a more realistic war plot, so I'd certainly recommend it.

Castlevania: Lords of Shadow

Castlevania: Lords of Shadow

Overall, the fantastic visuals are your main purpose for playing Castlevania. Decent story and cutscenes and some fun, although sometimes overly-complicated combat help. What doesn't help are the bad fixed camera angles, some annoying boss fights and the keyboard lag. Oh the keyboard lag, that really has to bring my score down. But just don't play it on the PC.

Dead Rising 2

Dead Rising 2

Overall Dead Rising 2 is a game I just didn't enjoy. Very average visual design and unresponsive combat, a poor save system and long waits of nothing (or crappy escort side missions) between main missions result in a very, very overrated game. The only things it got right were the large and creative assortment of weapons and possible weapon combinations. But creative and fun are two different things - even the Star Wars light saber felt weak. IGN giving this an 8.5? I can explain that in one word - Capcom.

Front Mission Evolved

Front Mission Evolved

This is the first game I've played from Double Helix Games, and it's not a good start. Evolved feels like it was made by a developer that just isn't good enough to be making video games. If I had to pick some positives, the mechs do look cool, and the plot had promise (if it was told in someone elses hands). But otherwise not recommended.

Amnesia: The Dark Descent

Amnesia: The Dark Descent

Overall I enjoyed Amnesia. It's a budget, indie game, and you can tell that throughout. But for it's budget it's very good. Just make sure to play in the dark and enjoy this very frightening game.

Spider-Man: Shattered Dimensions

Spider-Man: Shattered Dimensions

This game did have potential. They could have done something good; the cel-shaded graphics are decent, the button-mashing third-person combat and web-swinging is fun, but it comes off just feeling like a video game for under 20 year olds. This game could have been so much more if Beenox took the time to create a proper story, instead of throwing you into random boss encounters. It's a game for people that only care about gameplay - about hitting combos, about completing meaningless challenges.

Mafia II

Mafia II

Mafia II seems to have been fairly well received. 77% for the PC version. Odd, I found it a pretty damn boring game. By the time I got to chapter 3 (of 15) I was counting down the chapters, just playing for the sake of finishing it. You'll enjoy Mafia II for the storyline. Not the linear yet sandbox design. Not the hours of frigging driving. Not the bland gameplay and combat. Just the story. For me I need more than a story in my games, so I rate this a bit lower than others.

Lara Croft and the Guardian of Light

Lara Croft and the Guardian of Light

Crystal Dynamics have taken a step in another direction with the Tomb Raider franchise, adding some life into what has so far been a good nine games that are essentially the same thing - third person puzzle/adventure games. This time a fixed isometric camera view, like an arcade platform-shooter. It may be a spin-off, but it doesn't really stack up to the main series. The gameplay is dumbed down, the story is non-existant, graphics are good for what they are, but definitely can not be compared to 2008's Underworld.

Sniper: Ghost Warrior

Sniper: Ghost Warrior

Right so overall, Sniper: Ghost Warrior had me pretty entertained for 4-5 hours. Yes, it's short, but it's a short blast. I can't deny it's a fun game. Visually, it's by far CI's best release. The fact that they've removed all previous shooters from their website and advertise Sniper as their earliest action game release does suggest they know they've turned over a new leaf and finally released something that is actually worth paying for. I just hope they can maintain this level of dedication.

Transformers: War for Cybertron

Transformers: War for Cybertron

I'm a sucker for a good looking game, and WFC brings the candy, so I'm bound to like this. The combat is fun. The story it's own take instead of hopelessly trying tie into the movies and put an ADHD Shia LaBeouf into the mix. Very good! And I'm not even a Transformers fan, so no fanboyism here.

Singularity

Singularity

I really enjoy Raven's games. They still make them with an old school flavour - tight, linear layouts, interesting weapons, unique enemy and monster design. Thus, I loved Singularity. But it does fall a bit short in some areas, and it may not suit everyones style. It's a mix of Bioshock, Wolfenstein and Doom 3. With a tiny bit of Half-Life 2 puzzle-solving. Great designs, fun combat.

Alpha Protocol

Alpha Protocol

Alpha Protocol was released to pretty disappointing reviews, average 73% on PC and 64% on consoles. Despite this, it received quite a cult following. How did this happen? Because the game takes a while to get into, like many RPG's. It gets off to a fairly poor start where the cons seem to out-weigh the pros. The combat is the big weakness, but the story progression is very entertaining and in the end it becomes quite an enjoyable espionage spy game. It wasn't till about halfway through where I got to the point that I couldn't put it down.

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands

But it was pretty average looking, so it left me with a game full of moments where I just felt like smashing my fists down onto the keyword. I really, really resisted the urge a number of times. I'm surprised so many people found this game fun. For me it literally gave me headache. Ubisoft did a poor job of the latest Splinter Cell, now another poor job of Prince of Persia.

Lost Planet 2

Lost Planet 2

So you'd only play Lost Planet 2 for one of two reasons:

1. Like me, you play every action game released, even if it is a complete turd.
2. You love co-op over single player.

So what is good about Lost Planet 2? I guess some of the bigger enemies and bosses can be impressive. And the design, despite stupidly short levels, is often good enough for a 2010 game. That's about it.

Tom Clancy's Splinter Cell: Conviction

Tom Clancy's Splinter Cell: Conviction

Conviction takes a different direction, which clearly pissed a lot of stealth players off. Metacritic developer average - 83%. On Xbox up at 86%! User score average - 48%. That's a big difference! And further evidence that Ubisoft buys it's ratings, because there is no way in hell Conviction is deserving of an 86 out of 100. It simply isn't that good. The problem is Conviction doesn't really know what it is - a stealth game or a shooter.

Just Cause 2

Just Cause 2

Just Cause 2 is one of the best sandbox games I've played in a while, if not ever. A fantastic looking open world. But it's for people with a lot of time on their hands. I wouldn't have enjoyed it nearly as much without the cheats/mods I installed, either.

Dragon Age: Origins – Awakening

Dragon Age: Origins – Awakening

Honestly, overall, there's not much to talk about in Awakening. It's just more of the same. You could almost consider this a very long DLC. It you enjoyed Origins, you'll enjoy Awakening. The important thing to remember when start Awakening is that this is an addon pack, not a full length sequel. While I pumped 50 hours into Origins, while in Awakening I would have easily completed it within 15 hours. That being said, most action titles come in well under 15 hours, so this is still a very respectable length.

Metro 2033

Metro 2033

I know a lot of critics come down hard on linear games, but it works well for Metro 2033. It has to be one of the most dark and chilling atmospheres I've played in a video game. If you're not playing in a completely dark room, you're not enjoying Metro 2033 the way it's intended. This is atmospheric survival-horror at it's best.

Battlefield: Bad Company 2

Battlefield: Bad Company 2

To conclude, Modern Warfare 2 is slightly better than Bad Company 2, but only because of it's more spectacular locations - and I'm a sucker for graphics. Music and story are certainly better in BC2, which means I have another realistic shooter franchise to look forward to each year!

Aliens vs. Predator

Aliens vs. Predator

So overall AVP(3) is a game that features some great visuals, epic scenes and atmosphere saturated environments. But it's short, with only six large levels that get recycled and unbalanced gameplay. If I were to replay it, I'd skip the human campaign.

Bioshock 2

Bioshock 2

The only real problem with Bioshock 2 is that a lot of gamers might be put off by a lack of evolution. The game is basically the same as the first - not really pushing any boundaries but just improving and tweaking probably every area. I think that's why Bioshock 2 hasn't really had the same acclaim and review scores as the first game, but ultimately Bioshock 2 is the better game.

NecroVisioN: Lost Company

NecroVisioN: Lost Company

Overall, it's still not a bad game, but certainly not up to the standards of NecroVisioN. You have to overcome the garbage combat at the beginning of the game, but it's five hours of old-skool  budget bin entertainment.

Mass Effect 2

Mass Effect 2

It's amazing what three years and a second franchise (Dragon Age: Origins) can do for a developer to polish the Mass Effect universe into an exception sequel. I was left underwhelmed with ME1, handling it only an 8/10. Inconsistent from wow to extremely bland design, awful A.I., hopeless weapons and lots of little bugs such as a glitched GUI. I'm happy to say ALL of this is fixed in the sequel!!! It's not perfect, there's always improvements to make, but not far from it. Which you'd hope for since this is easily the highest rated PC game of 2010. A 95% aggregate on MetaCritic, the next highest is Assassin's Creed: Brotherhood way back on 88%.

Dark Void

Dark Void

So overall, Dark Void feels like it should have, or could have, been so much better.
Too few weapons, pointless upgrades, only several average enemy types.
A poor attempt at jetpacking and merging flight with a shooter.
Finally graphics and environments that we've all seen before in other UE games.

Darksiders

Darksiders

I really enjoyed Darksiders for most of the game. It's long, I spent 20 hours on it, features some really inspiring artwork and as you'd expect for hack'n'slash, or at least hope, it has some frantic but fun gameplay. The characters and story are fantastic. But it does have some issues. I look forward to the Darksiders sequel, but I just hope some of the puzzles and backtracking is reduced. Without the poor final two chapters I would have given this game an easy 8.5/10.

The Precursors

The Precursors

The Precusors is Deep Shadow's third game, released just a year after White Gold. White Gold I played first and enjoyed it, though it had some small things that spoiled it. The mouse movement was off, the requirement to get so much money through side missions, the vehicle handling. But the open world looked fantastic and it's a very under-rated game.

James Cameron's Avatar: The Game

James Cameron's Avatar: The Game

Overall it's a fairly good game. I voiced just about all the negatives. The positives are that it looks fantastic, will keep you busy for a good twenty hours and more if you do some of the optional tasks, and has good variety in combat with the two different races to play though. Once you master the powerups, they only enhance the fun value.

Borderlands DLC's

Borderlands DLC's

The Borderlands DLC's are good mixed bag. DLC1 is fantastic providing a nice new theme. DLC4 is also very good with a set of levels feeling like they came straight out of the full game. DLC3 is decent but drags a bit with too much driving and some pretty boring and long-winded sequences. DLC2, however, is the only true black sheep that definitely isn't worth the money. But overall three very good DLC's that are also much longer than your standard DLC's. In fact, put these three together and you've probably more than a standard games worth of playtime, easily over 10 hours.

Assassin's Creed II

Assassin's Creed II

Ubisoft have really polished the Assassin's Creed franchise and created a game worth buying, which the same could not be said about the first game. With even better visuals, many of the nuances fixed and overall just an easier, less frustrating game, ASII is finally starting to live up to some of the hype. I actually look forward to seeing how the story continues. It's not really my style of gameplay, but I at least enjoyed ASII this time out.

Left 4 Dead 2

Left 4 Dead 2

Overall, L4D left me disappointed because I was expecting a classic game based on the reception it got. Possibly the best release of 2008, and Valve isn't expected to do merely "good".  Instead it was a very good Half-Life 2 mod. Valve have taken over but instead of really improving it or making an actual sequel, they've taken the same game, added a few extra bits and pieces and built a fairly short set of campaigns. Of course they did port the original L4D levels over to L4D2, meaning I really shouldn't have wasted my time playing the original at all. This isn't a sequel, it's just a really good Ultimate Edition of L4D. I enjoyed it more than L4D, but only because my expectations were no longer so high.

Call Of Duty: Modern Warfare 2

Call Of Duty: Modern Warfare 2

After the disappointment of World At War, The COD franchise bounces back with a game that clearly had a lot more effort put into it. Even as good as 2007's Modern Warfare was, the sequel has come a long way. Overall, if you can accept a short playtime and don't need any innovations, then MW2 is a great game.

Star Wars: The Force Unleashed (Ultimate Sith Ed)

Star Wars: The Force Unleashed (Ultimate Sith Ed)

It's all good enough for 2009. In fact 2009 is marking a year where even average games still look good. Surprisingly, I was not disappointed with the game. Not at all. It has it's issues which the majority have PC reviews all get right; that being the port to PC. But overall it's really quite a fun game.

Dragon Age: Origins

Dragon Age: Origins

Overall I prefer Fallout 3, because of that more action-oriented combat. DAO is played meticulously, often paused as you attempt to manage your team. That's not really my preferred style of play at all, but for what it is, Bioware have done it well. It's not necessarily an easy game, but it is very fun. All other areas - visuals, story, sound - are all fantastic.

Dragon Age: Origins DLC's

Dragon Age: Origins DLC's

You can purchase the original Dragon Age Origins for $9.99 on Steam or the Ultimate Edition for $24.99, which also includes the Awakening official expansion. Is it worth more than double the price for seven DLC campaigns? Quite frankly no, not at all. You're better off buying the game and just torrenting the DLC's. But I haven't played Awakening yet so let's wait and see.

Borderlands

Borderlands

Overall, Borderlands got off to a slow start. The early stages I didn't enjoy so much, but as you move into the second two-thirds of the game with better weapons and better looking levels, it became much more enjoyable. That is a problem in that it loses replay value - but I'm not the kind of gamer to ever play a game twice. Especially not one that takes up to 30 hours. Unique, interesting visuals, fun gameplay - this is definitely one of the best sandbox games I've played so far.

Dreamkiller

Dreamkiller

I'm not sure what happened with this game and if it was at some point intended to be another title in the Painkiller franchise, but Dreamkiller is just more Painkiller. The combat and gameplay is identical, the levels just as creative are crazy. I'm sure it's the same engine as well. The only difference is the character and story.

S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

Overall, the gameplay of COP was much better, but only a year in development since the last game has resulted in visuals and levels that aren't quite as interesting as the previous games. A dull story and steep learning curve still make COP a game that only some gamers will love. I'm not one of them, but I did like it a lot more than I was expecting. It is the best S.T.A.L.K.E.R. game in the trilogy.

Darkest Of Days

Darkest Of Days

Overall the game is pretty fun and even a decent length for a first person shooter. The story needed better development and the combat might not be for everyone, but in my opinion this is a much under-rated shooter.

Mini Ninjas

Mini Ninjas

While it may look like a cute, cuddly childrens game, its skeletal structure is just a plain and simple hack'n'slash third person action. This is from the same studio that created the Hitman franchise, which I personally feel is a bit overrated with the last Hitman title in 2006 just being downright crap, and Kane & Lynch which is nothing but an average shooter. So I suppose Mini Ninjas is their best game yet, just.

Section 8

Section 8

For a single player review, this game doesn't really need a full review. It's obviously a multiplayer game with a short, sub-three hour single player campaign slapped on it. When I read something is single player, I hope for a bit of effort put into it. But this game was a bit of a waste of money.

Venetica

Venetica

Venetica is not an AAA title. The visuals are fun and okay, but they don't really compare to modern 2010 games. But the combat and gameplay had me well addicted to finishing it for a couple of days, so it must have done something right. It is certainly worth playing in my opinion. Not quite as good Gothic 4, which again is not as good as Dragon Age: Awakenings, but single player RPG's are few and far between. And by the way IGN gave this a 9.2.

F.E.A.R. 2: Project Origin DLC: Reborn

F.E.A.R. 2: Project Origin DLC: Reborn

Overall this DLC is definitely worth the $10 extra. It's a shame it's not part of the full game, but with it featuring a completely different story as you play the role of the bad guys, it would make no sense being anything but a DLC.

Raven Squad: Operation Hidden Dagger

Raven Squad: Operation Hidden Dagger

Let me finish by saying Raven Squad isn't the awful piece of shit that most reviewers have you believe. It's mediocre at best, but at a short five hour length might be worth a play through on a Sunday afternoon.

Batman: Arkham Asylum

Batman: Arkham Asylum

I've already played everything worth playing from 2009, but I've been saving Arkham Asylum up, waiting for a time to spoil myself. Arkham Asylum is just my style of game. Beautifully designed levels and artwork, great story and characters, fun action-based gameplay and fairly linear progression but with enough exploration. Perfect! Overall it's a fantastic game and my second favourite of 2009, behind Dragon Age. 2009 ending up being one of the best years for action gaming to date.

Wolfenstein

Wolfenstein

Raven Software has always been one of my favourite developers. They have a simple approch to video games and haven't changed that much to suit the industry. That is, making action-focused games that are simply fun. Never epic, never more than ten hours, but always enjoyable.

With Wolfenstein they've tried to integrate some of the things that are becoming common in action games; collectibles, upgrades and a non-linear approach. But it's only done to a small degree. At it's core, Wolfenstein is still just a fun first person shooter, and that's all I was really hoping for.

Code of Honor 3: Desperate Measures

Code of Honor 3: Desperate Measures

So overall more interesting combat, much better level design makes COH3 a much more recommended game - but only to diehard shooting fans. This definitely still won't make my top 10 action games of 2009. It's just a shame it's so dark, short and is plagued by blurry effects.

Battlestrike: Shadow of Stalingrad

Battlestrike: Shadow of Stalingrad

All very ugly with below average gameplay. But it's only a 1.5gb download if you feel like getting it online. Of course illegally, a game like this doesn't deserve money.

Call of Juarez: Bound in Blood

Call of Juarez: Bound in Blood

It's very uncommon that I finish a game and have no clear ideas about what went wrong, or where to make improvements. Even the most popular games, there's usually some room for improvement that I can critique it on. But Call of Juarez simply doesn't have any big noticeable flaws. Sure it's not perfect, but for what it is - a basic, Western, linear shooter - it gets everything right.

Ghostbusters: The Video Game

Ghostbusters: The Video Game

There are at least another 12 action games released in 2009 rated above Ghostbusters on Metacritic. When you get a game like this that doesn't even make the top ten action games of the year, then you know you're in for a good year of gaming.

Prototype

Prototype

Overall, Prototype is a decent game for a while. The combat and new abilities are fun. But by the second half (and this is a decent length at a good 10 hours) combat becomes a bit of a mess. With a copy/paste bland city, once you've played the first level of Prototype, you've seen everything there is. Not a good PC port and certainly an overrated game, but then the consoles have a lot of those, don't they?

Red Faction: Guerrilla

Red Faction: Guerrilla

Saints Row 2 is a much more involving game. The story, characters, depth is much greater. But if I were to go back and replay that or RF:G, I'd picked this game hands down. It has a much more unique setting, shorter length and more satisfying gameplay. Saints Row 2 just has too much fucking around doing mind-numbingly boring tasks, whereas the shorter length of RF:G avoids all that. It does have some save issues and the respawing enemies is poor, but I did enjoy it after a bit of a slow start.

Damnation

Damnation

I guess Damnation's biggest problem is that it just doesn't do anything particularly well. Gameplay is average, story is average, design is average; and for 2009 average just doesn't cut it anymore. It's probably also a little too long.

Bionic Commando

Bionic Commando

I guess you either love or hate this game. Some people don't like the grappling. I loved it. It's unique and done well enough without too many control issues. Sometimes you may swear at having missed what you were trying to target, but most of the time it's the players own fault not the game. Certainly underated and the biggest disappointment with Bionic Commando is simply that it's over in eight hours with no sequels on the horizon.

Terminator Salvation

Terminator Salvation

Terminator Salvation is really a half-assed game. It's over in less than four hours, only features a few different enemies and just adds itself to the sea of identical cover shooters.

X-Men Origins: Wolverine

X-Men Origins: Wolverine

Overall, despite the niggles above, it's still a very good game. Good visuals, very satisfying, enjoyable combat. It's not often a movie-to-game works as well as this. Avatar and Ghostbusters have both also provided successful movie-to-games.

Zeno Clash

Zeno Clash

Overall, the fusion of first person fighting game with some shooting didn't work that well. But it's a nice change of scenery, I guess. The game excels at its exotic art direction, but I just wish the levels pushed the limits a bit more. They're far too small and linear for a commercial game.

The Chronicles of Riddick: Assault on Dark Athena

The Chronicles of Riddick: Assault on Dark Athena

Despite my complaints AODA was a nice looking game on the whole. I'd certainly play it again for the visuals. But would I play it again for the gameplay? No I don't think I would, it's too slow. It might be more fun just putting it down a difficulty and caring a lot less for the stealth and tranq/SCAR takedowns.

Wanted: Weapons of Fate

Wanted: Weapons of Fate

WOF definitely isn't a bad game, but it's short length and very specific gameplay style leave it hanging just above mediocrity. I'll definitely play Bionic Commando and Terminator Salvation, the studios' (GRIN) next two games. Unfortunately they declared bankruptcy after that after publisher Square Enix cancelled their Final Fantasy spin-off and didn't pay them after six months of development.

Resident Evil 5

Resident Evil 5

I've been pretty harsh on RE5 because it does have plenty of things wrong with it, but they're not that major. The further you play it, the more enjoyable it becomes. It's different, a mix of survival-horror with standard third-person action. But I mostly enjoyed the fantastic visuals and I guess that's why this game received a lot of passes from the critics.

Armed Forces Corp

Armed Forces Corp

Oh dear. I've played through some City Interactive duds, but this reaches new lows. I don't really understand how anyone at City Interactive or who worked on this game thought they could ever get an ounce of positive feedback releasing a game which would have been bad if it were released ten years prior.

NecroVisioN

NecroVisioN

I'm very glad that developer The Farm 51 didn't bomb out with this title and, somehow, had enough sales to make a prequel, another Painkiller sequel (which really isn't needed) and two more games under development which, quite frankly, look fantastic.

Cryostasis: Sleep of Reason

Cryostasis: Sleep of Reason

Overall, Cryostasis had some great ideas behind it, but the polish isn't quite there. Linear, cramped, average level design, sometimes frustrating combat and a weird story can't save it's creepy, dark atmosphere.

Looks like Action Forms have moved on to doing iOS games now. What a waste.

Shellshock 2: Blood Trails

Shellshock 2: Blood Trails

Overall you won't spend much more than five hours on this game. The story is okay, the visuals decent enough. The gameplay and combat is simple shooter mechanics. Fine for me, and I'd probably play it again one day! It doesn't start off too well, but the game does get better as you go.

F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin

So overall I found FEAR2 a much better game, surprisingly. I'd certainly replay this again in future, much more likely than the original. Fun gameplay, better visuals although still not the upper tier of 2009, and a better attempt at story telling.

Rise of the Argonauts

Rise of the Argonauts

If you're a WASD player then you won't have any issues with controlling the game like I did. So really the only negatives are some sloppy combat and ludicrously long conversations, but you get a good story, good characters and nice looking game out of it. I might rate it low for it's problems, but I'm still glad I played this game.

Prince Of Persia

Prince Of Persia

Prince Of Persia is a great example of review websites not having a damn clue about what makes a good game - or they're all paid by Ubisoft to give positive reviews.

In fact a number of Ubisoft developed games have been over-rated lately; Rainbow Six: Vegas 2, Assassin's Creed and now Prince Of Persia. Honestly, IGN... a 9.3/10?!

 Tomb Raider: Underworld

Tomb Raider: Underworld

I didn't think I'd enjoy Underworld much; it was almost a chore to begin it. But as the game wore on I realised the levels are much better than Anniversary and the puzzles and difficulty setting is more forgiving, making it a really enjoyable game. The camera and leaps of faith need to be worked on, and it's still a very linear game, but it is without a doubt the best Tomb Raider to date (unless you like more of a challenge then you may prefer Anniversary).

Mirror's Edge

Mirror's Edge

Mirror's Edge is a good game. I look forward to the sequel. But it's not something I'd want in every game, it's just something a bit different that makes a nice change from the constant action shooters. It's high point is the design and running high above sky scrapers. Low point; combat.

Call Of Duty: World At War

Call Of Duty: World At War

Design? What more is there to say. Same old engine, same old looks. It is a good looking game packed with detail, and lots of variety in themes. But you'd expect above average from one of the biggest selling video game franchises of all time. And excluding The Sims and Wii Sports, the biggest that's been introduced in the last 15 years.

Legendary

Legendary

Legendary was a game I was really looking forward to in 2008 from Spark Unlimited. Then reviews came; IGN a 2.5/10, Gamespot 3.5/10, Eurogamer 2/10. The game was completely rubbished and, as such, barely sold. How could this happen when the graphics and monsters all looked so great in the promo material? Clearly, Spark hadn't paid the top review sites enough for positive reviews because this is the single most under-rated game I've ever played.

Secret Service

Secret Service

This game is created by Cauldron HQ, based in Slovakia. They first came to recognition with the 2003 shooter Chaser, built on their own engine, which was a good, underrated effort. However their History Channel games have received negative reviews and the third Soldier of Fortune (Payback) was a messy flop. Secret Service is no different, in fact worse, than Payback. Cauldron have since given up on PC games to focus on consoles. Not a big surprise, and they won't be missed with the sloppy efforts they've put out after Chaser.

 The History Channel: Civil War - Secret Missions

The History Channel: Civil War - Secret Missions

It's quite a difference going from the huge open-'universe' and gameplay possibilities of The Precursors to this game... a small, linear, extremely basic shooter. I just hope it wasn't at a full game price. Even City Interactive's crappy Russian shooters of 2008 were more fun than Secret Missions. I'm pretty sure this will be 2008's worst first person shooter.

The Royal Marines Commando

The Royal Marines Commando

There's really not much more to say about The Royal Marines Commando (hereby TRMC) that I didn't already say in my reviews of SAS and Operation Thunderstorm, both 2008 shooters from City Interactive. It's the same Lithtech (F.E.A.R.) engine, almost the same enemies and guns, just with a slightly different story and different settings.

Operation Thunderstorm

Operation Thunderstorm

You can't expect perfection with a game that's only 2gb installed, and it's over in well under three hours. City Interactive should probably just give this game out for free now as a digital download to garner attention for their future titles, but if you can find a copy to download then it's probably more fun than wasting two hours watching the latest Hollywood blockbuster. It's not really worth any money though.

007: Quantum of Solace

007: Quantum of Solace

No less than five diferent developers worked on this game, so it's no surprise that's it's a short, rushed and a bit unfocused. Treyarch were the main developers of the game. Short rundown of Treyarch - the studio was merged with Gray Matter in 2005. They set upon the Call of Duty franchise, sharing the duty mainly with Infinity Ward to flood the market with the same old realistic shooter every year.

Fallout 3 (GOTY Edition)

Fallout 3 (GOTY Edition)

As a reviewer, I can probably be quite harsh on some games. Not so much the budget, less-heard of games, but the popular titles that everyone loves and rave about. I find much of time they're not as great as the industry makes out.

For the whole of 2007 and 2006 I only rated five games above an 8/10. Admittedly, I missed some of the RPG's like Oblivion. But Fallout 3 is not over-rated at all, it deserves all the praise it gets and I'd say it's certainly in the top 10 games I've ever played.

White Gold: War in Paradise (Xenus II)

White Gold: War in Paradise (Xenus II)

There isn't that much more wrong with White Gold, apart from it's ridiculously sensitive vehicle control. Unlike the similarly ambitious S.T.A.L.K.E.R., also mixing action/RPG which even with huge player mods still has way too many things that need fixing. Which game is better? S.T.A.L.K.E.R. quite easily. But White Gold was far less frustrating and a bit easier with less combat. It's much more of an RPG than S.T.A.L.K.E.R. is, and does the RPG elements better. I'm just not quite patient enough and need a bit more action in my gaming.

Far Cry 2

Far Cry 2

Overall, according to the in-game statistics I played Far Cry 2 for 14 hours. Which seems quite short, I guess that doesn't take into account all the reloads (and there were a lot!), so I'd say more like 20 hours at least. Even then, at most games I'm bored and just waiting for it to finish by the ten hour mark, but with Far Cry 2 I still wasn't bored by the end. I could easily play some custom missions now. So that's something. But it's also telling that the best part of the game (for me) was the last few missions where you're on foot, there's no damn vehicles around and it's gone linear.

Left 4 Dead (Game of the Year Edition)

Left 4 Dead (Game of the Year Edition)

To be honest, from a single-player perspective, this is a bit average. Average graphics and design for 2008, but it does have some very fun, although repetitive, gameplay. Like I said above, this is a game made popular for multiplayer, not single-player. I might like the sequel better...

Saints Row 2

Saints Row 2

Overall, SR2 is a decent game. The story is interesting, I loved being able to customise my character. There's tonnes to do, but most of the activities are sadly not that fun and too inconsistent. Forcing me to do them to proceed with the many main missions was a bit of a chore. But school kids with all afternoon and evening to play games might not mind so much. The city was massive, but nothing much to marvel over it's beauty. It looks a few years older than 2008. So, it's JUST a decent game.

Dead Space

Dead Space

Overall, a pretty great game, just let down by it's massively horrendous PC movement. This game would be much better on console. I gave it an 8.5, but it probably deserves less than that because of the controls, so I'm struggling to have it that high. But I'll leave it for now.

SAS: Secure Tomorrow

SAS: Secure Tomorrow

So overall, below average design and extremely short length, but it's generally kind of fun. If you can find it for under $10 and have absolutely nothing else to play, then it's perhaps worth a few hours of your time.

Crysis Warhead

Crysis Warhead

This is a tough one to rate. Do I rate it compared with full length games, or do I take into account that it's half price and half length? It's easily good enough for a 9.0 if it was full length, but I'll knock it back to 8.5 since it is only a mission pack.

Brothers In Arms: Hell's Highway

Brothers In Arms: Hell's Highway

Overall I enjoyed BIAHH much more than it's predecessors and more than I was expecting. The graphics are great, the cutscenes and story are decent, though not as good as has been made out. The only weak point is the repetitive combat, but it's been improved since last time out. Gearbox is currently working on two more BIA games and with the success of Hell's Highway I can now actually look forward to playing them.

Mercenaries 2

Mercenaries 2

I'd definitely recommend the average Saints Row 2 over this game. I like the Venezuela settings, I like that it's a bit shorter and has more action, but like many console-based games there's too much playing missions over. And don't get me started on all the silly little bugs you'll come across or every character in the game repeating the same line over and over again line a broken record.

S.T.A.L.K.E.R.: Clear Sky

S.T.A.L.K.E.R.: Clear Sky

I was left disappointed with S.T.A.L.K.E.R.: Shadow of Chernobyl. I strugged to give it a 7/10 with it's shortcomings and tediousness. But, I figured a second playthrough I'd probably enjoy much more as I'd know what it's problems are. So a sequel (or prequel to be more exact), I should be able to enjoy. Sadly, not so.

Alone In The Dark

Alone In The Dark

Well I should have known with a score on Metacritic of 5.5 that there must be something wrong with this game, despite the screenshots and cover looking quite good. What is wrong are the controls and gameplay. I rage-quit around the end of chapter 2 (of 8) so only 1/4 of the way through the game. But it was too much to bear. While I don't like to miss out on even the average games, AITD is a game I'm just better off never experiencing.

Mass Effect

Mass Effect

Overall, I have to give it to BioWare for creating such a large, complex game. It wasn't long ago that games were really just walk-and-shoot for under 10 hours. But BioWare creates a rewarding experience, with a fantastic story, a mix of RPG and shooting. But I can only wish the shooting and combat was a bit better. The level design needed a bit more detail close-up, to feel more like a real world. But I'm sure the sequel will fix that issue because not much looks plain in 2010.

Dark Sector

Dark Sector

Overall a good looking game, despite there not being anything too epic, but the gameplay could have been a lot more fun but just became monotonous and annoying by the last quarter of the game.

Tom Clancy's Rainbow Six: Vegas 2

Tom Clancy's Rainbow Six: Vegas 2

Overall Vegas 2 is just an okay game. The combat is fun most of the time, though it can be challenging. This is a game that doesn't test your speed like Painkiller or Serious Sam, it tests your patience. The design, however, looks pretty average. Halfway through the game I remember thinking this is very similar in design quality to Soldier of Fortune: Payback. And that's not a good thing. It's certainly not as good looking as Vegas, released two years prior.

Turning Point: Fall Of Liberty

Turning Point: Fall Of Liberty

I recently reviewed Legendary, another 2008 shooter from Spark Unlimited released several months after Turning Point. It was a massively under-rated game, only let down by it's short length and buggy last episode. Thus, coming into Turning Point I was expecting more of the same. At least this game got more average reviews, with a 40% aggregate on gamerankings.com. That's still well below the par with a score not likely to warrant many purchases outside of hardcore shooter gamers - like me.

Frontlines: Fuel Of War

Frontlines: Fuel Of War

Frontlines is one of only two games by Kaos Studios (the other Homefront in 2011) before being shut down. However they were previously known as Trauma Studios and collaborated on Battlefield 2. So it's no surprise that Frontlines is a bit of a Battlefield clone, only not so good.

Conflict: Denied Ops

Conflict: Denied Ops

Overall a pretty average game. Nothing really wrong with; it just gets repetitive with it's two dominantly used weapons, both of which needed tweaking, and design which looks about '2006' not '2008'.

Turok

Turok

Overall Turok is just a good game. The gameplay was interesting enough, the dinosaurs done very well and weapons were all fun to use. The looks were good enough, certainly better than plenty of other Unreal Engine 3 games. I'd certainly recommend it. It's a shame Propaganda shut down because they had a sequel in development and a Pirates of the Carribbean action/rpg.

Devil May Cry 4

Devil May Cry 4

Wrapping up, DMC4 needed to back off on the repetition in replaying levels, needed at least half as many boss battles and the player control was awful. But the great looking levels and design, the fast pace hack and slash action and good story telling make DMC4 a solid game in the end. New developer for the reboot coming next year, which might not be a good thing. But at least there's another title in the franchise coming soon.

Unreal Tournament 3

Unreal Tournament 3

I'm going to judge this as a single player experience, as I don't play online, and as such because it's all bot play it does probably warrant replays so you can get a better look at some of the levels. However, it is JUST bot play, which gets repetitive fast. On top of that some of the levels (CTF and Warfare) I didn't enjoy that much. In fact I cringed every time a Warfare level came up. UT3 might look fantastic, but it's not a proper single player experience, so not really recommended.

Soldier of Fortune: Payback

Soldier of Fortune: Payback

Overall okay visuals for 2007 but the levels are small, extremely linear with clipping all around you. The screenshots make the game look better than it actually is. Then again, it's hard to judge any games' visuals as that great after you play Crysis.

Kane & Lynch: Dead Men

Kane & Lynch: Dead Men

Kane & Lynch is an average game at best. The combat is fun enough, but it'll only keep you busy for a day and isn't really worth playing it if you missed it in 2007.

Crysis

Crysis

Okay so let's wrap this up. Crysis is a fantastic looking game. The Crytek engine is one of the best around, and certainly the best I've seen at doing outdoor scenery. There are players around who think this games' graphics are overrated. But for 2007, at least with everything maxed out, Crysis looks at the top of it's game. It's a shame that, just like FarCry, the gameplay isn't as polished and takes a while before you'll begin to enjoy it. This is a game for the players that eat up beautiful environments and graphics. At least for a while because Crysis is quite a short game.

Assassin's Creed

Assassin's Creed

There's been many a positive review for AC. It's not as well-received as it was on the consoles, despite being an extra six months worth of development Director's Cut. The best summary I've seen was probably EuroGamer - it's a 9/10 for graphics, 6/10 for gameplay. Actually, that's being generous. The 9/10 for graphics is right, but I think the gameplay is almost worth a 5/10. I didn't even get halfway before I threw on god mode and instant kill on any enemy that got close to me. That's how little I was enjoying the actual combat. I only played on to see the story and visuals. I do hope AC2 improves on this thing.

Blacksite: Area 51

Blacksite: Area 51

Last year I played 2005's Area 51 by Midway Studios. It was a decent effort for 2005 which led to expectations for Blacksite that it could only be even better. Strangely, despite the title this isn't related to the first game at all. It's a complete standalone title and mostly a different setting. Not for the better and expectations were not met.

F.E.A.R. Perseus Mandate

F.E.A.R. Perseus Mandate

The game is still fun all the way through, but that's because Monolith already built a great set of enemies and gameplay structure. TimeGate haven't done much but fill their bland levels with this fun gameplay. Not really worth it unless you don't care what games look like, and sadly looking at the top review sites that make no mention of how bad these levels look, that's probably a large percentage of players.

Call Of Duty 4: Modern Warfare

Call Of Duty 4: Modern Warfare

Unfortunately Call Of Duty 3 skipped the PC market, so PC gamers had to wait two years for Infinity Ward to follow up 2005's COD2 with Modern Warfare in late 2007. COD2 was a solid game, but it didn't bring anything new to shooters. I gave it an average 7/10.

COD4 is definitely the best of the franchise so far, and better than all it's competitors such as the Tom Clancy games and Medal Of Honor. But there's still room for improvement in this great game.

X-Blades

X-Blades

Even more suprisingly the game doesn't look too bad. Some of the levels are quite nicely done for arenas. I suppose we're at an age in 2009 where it's not so difficult to make decent looking games. It must be said I played almost half the game in a single sitting and was enjoying it up to that point. But I could see it was starting to go downhill as the difficulty increased. Painkiller and Serious Sam this is NOT. A sequel was released in 2012, similar looking gameplay but improved looks. I'll give it a try.

TimeShift

TimeShift

TimeShift could be considered slightly under-rated when you look at it's many mixed and average reviews. What I'd compare it to most is F.E.A.R. Sure it's missing the dark horror scares and a story, but the gameplay is very similar. While in F.E.A.R. you're forced to use bullet-time constantly during combat, TimeShift takes bullet-time one step further and turns it into proper time control.

Painkiller: Overdose

Painkiller: Overdose

This was originally intended to be an unnofficial fan-made mod for Painkiller. And it that respect, it's pretty amazing. That was until DreamCatcher allowed the developers to turn it into a full stand-alone game. If that meant sequel then in that respect, it's doesn't live up to sequel expectations - considering the content it's still just an addon - a double-sized expansion pack.

Clive Barker's Jericho

Clive Barker's Jericho

We have a memorable storyline and setting, great set of different characters you can play with and a decent looking game. The linearity is extreme, but the difficulty level and having to replay from checkpoints ruins the game. It's only saving grace is putting a cheat on, pumping up the difficulty slightly and we've got a much better game.

John Woo's Stranglehold

John Woo's Stranglehold

Usually after playing a game I know exactly what it did wrong and what to complain about. But in Stranglehold, to be honest, there's nothing really that bad here. It's just a good, action-packed game to add to the collection. Decent design, fun gameplay. Perhaps it's only big flaw is it's very short length and only seven levels.

Medal Of Honor: Airborne

Medal Of Honor: Airborne

Medal of Honor: Airborne is the pefect example of a game that could have been great, but was left stumbling over it's own feet in an unfinished product. I can only assume it's because Activision's Call Of Duty was jumping ahead of them in the WWII shooter market. The last MOH effort in 2004, Pacific Assault, was an average game and since then Activision released a successful Call Of Duty 2 in 2006 and was set to release Call Of Duty 3 in time for the 2007 christmas.

Bioshock

Bioshock

Bioshock; the final action game on my 2007 list to play, which I've been saving up because I knew I'd love and hoped it would beat out Crysis for my game of the year. But it wasn't to be.

Tomb Raider: Anniversary

Tomb Raider: Anniversary

So overall what did I think of Tomb Raider Anniversary? Well the levels all looked pretty good. Not groundbreaking and won't be on any best-of lists in 2007 for it's design, but good enough. And while the puzzles and jumping dynamics were good for most of the game, there were some really frustrating points, not helped by terrible boss battles and no quick-save. Not to be forgotten rubbish fight scenes. I wouldn't play any other Tomb Raider games unless I knew it was going to look utterly amazing, so Legend and Underworld are off my list. I don't like to be frustrated, hence a low score for Lara.

Alpha Prime

Alpha Prime

Alpha Prime, developed by European studio Black Element Software with their own engine, is another of the lower ranked 2007 action titles with a 59% aggregate. However in some ways that's quite a generous score.

Red Ocean

Red Ocean

Red Ocean is not really a game you'd expect to pay money for in 2007. It's only mission pack length and the gameplay and level design belongs in the 90's and early 2000's. Having said that, I quite enjoy going back and playing the old custom missions for Quake II, and this is basically what Red Ocean is; just with a slightly better engine and no Strogg. If you can track down a free version online (it's not hard with a google search), it's only a 215mb download (cut scenes not included though) so give it a shot if your bored and with an open mind you might actually enjoy it. I did!

S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Shadow of Chernobyl

It's a game that I'm not really surprised a lot of people love, but for me, personally, my patience wore thin and I found it a little tedious, if not boring, after a while. I'd probably enjoy it much more on a second playthrough as I'd know what to expect and what to focus on, and to get better weapons! But it's been 15 years since a game was released that I played more than once all the way through (yes, it was Quake). There's too many great games out there to bother playing a barely average game through again hoping to enjoy it more.

Infernal

Infernal

Overall Infernal is a good game and certainly worth playing. It won't be the best of 2007, but certainly deserves better than a 6 out of 10.

Tom Clancy's Rainbow Six: Vegas

Tom Clancy's Rainbow Six: Vegas

That's about how you can sum up Vegas; good but not great. In some ways it's replayable because everything is professional enough. It's clear it's not built by an indy studio on a budget with major bugs. But the gameplay is the same old Rainbox Six tactical shooter with no variety, an empty storyline and the levels don't look too different to your local casino; perhaps with a slight architectural upgrade.

Gears Of War

Gears Of War

So, 2006 comes down to Prey vs Gears of War for action shooter of the year. And I've got to give it to Gears because, while it doesn't do anything new, Prey's antigravity and portal ideas became ugly and irritating after a while. Gears at heart is just another action-shooter, like I said with nothing new, but it does it to a very high standard with great looking design and fun gameplay.

Dark Messiah of Might & Magic

Dark Messiah of Might & Magic

Dark Messiah is a great looking game, but the gameplay is for the more experienced players. Some of the enemies could have done with some tweaking to make the game more action-packed instead of a reload rampage. Still, it's great to get an action-oriented fantasy game as there are very few around.

Call Of Juarez

Call Of Juarez

I think Call Of Juarez is worthy of a play through the once, at least for it's action parts. Even though the stealthy, jumping Billy sections are a bit of a drag. The game looks good, the action is fun, it's not in the elite shooters of 2007, but for a bargain bin price I'd recommend it.

Prey

Prey

Prey is certainly not a perfect game; the flying and puzzles get old, the regenerating (no dying) system was a mistake, but the action is solid and design great throughout. Possibly the best shooter of 2006.

Rogue Trooper

Rogue Trooper

Rogue Trooper is one of the lesser-known shooters of 2006. Although it was third-person, this is still your typical action shooter. And when your in cramped spaces the camera reverts almost to first-person anyway.

ÜberSoldier

ÜberSoldier

This is just your standard shooter. The settings are different from the realism depicted in Call of Duty and Brothers In Arms. It almost feels more like a modern sci-fi game rather than 1940s Germany. But if you need to play every generic first person shooter, as long as it's fun and looks decent, then pick up Ubersoldier from the bargain bin.

Peter Jackson's King Kong

Peter Jackson's King Kong

So while the gameplay was slightly held back with some annoying challenges, in particular playing as Kong, the atmosphere and design of the fantasy island made up for it for me.

Condemned: Criminal Origins

Condemned: Criminal Origins

If you loved F.E.A.R., not minding the average level design and love survival horror games then Condemned: Criminal Origins is worth playing the once. Otherwise, it's a skippable title.

Call Of Duty 2

Call Of Duty 2

Call of Duty 2 is, at the time of it's release in October 2003, the best war shooter to date. It's not quite the best shooter of 2005. Quake 4 is my pick with F.E.A.R. slightly ahead as well. But being third best of the year in a shooter sub-genre dominated by bland level design and repetitive gameplay, is a good accomplishment.

Vietcong 2

Vietcong 2

Overall, graphics that are dated for late 2005, ho-hum level designs and unpolished gameplay make Vietcong 2 are very average game. Perhaps it's a good thing that it's so short; that way you can play through it all on a rainy Sunday.

Call of Cthulhu: Dark Corners of the Earth

Call of Cthulhu: Dark Corners of the Earth

Headfirst Productions created this game and then started a couple of sequels before going into liquidation and closing down. So Call Of Cthulhu is the only game we'll ever seen from them, which is a shame because this showed a lot of professionalism for a first title. While this game make look a few years dated in 2006, it's atmosphere is pulled off well. But it could have been an infinitely more popular game, in my opinion, if they took a more action-oriented approach and ditched the stealth completely by the second or third level.

F.E.A.R.

F.E.A.R.

Monolith has been responsible for some good underrated games. NOLF and its sequel are two of the most underrated first-person shooters in my opinion. I skipped their previous shooter, Contact J.A.C.K. due to below average reviews, but F.E.A.R. is another great release from the Washington based studio.

Quake 4

Quake 4

With Quake and Quake 2 being my two favourite games of all time, and will unlikely ever be beaten, it would be hard for me not to have high hopes for Quake 4. It didn't make much difference that id Software had dropped the job into the talented Raven Software's mits. Heretic, Hexen, Soldier of Fortune, Star Trek Voyager and all their sequels; these were all solid, professional and, most importantly, fun games. So Raven taking over the Quake duties is almost as good as id doing it themselves. And as it turned out, Quake 4 felt like a superior game to Doom 3.

Serious Sam II

Serious Sam II

Serious Sam II is very good game, particularly if you don't take gaming too seriously (Halo & RTS gamers may not like this). Croteam are very tight-lipped on Serious Sam III, but I'm definitely going to be on the lookout. The Serious Engine III is said to be at least as good as Unreal Engine 3.

Tom Clancy's Rainbow Six: Lockdown

Tom Clancy's Rainbow Six: Lockdown

Lockdown really isn't that different from your other realistic shooters. The only tactic is your approach in hitting your enemy in the head before he sees you. Therefore I enjoyed all several hours of Lockdown.

Pariah

Pariah

Wow, another sci-fi first person shooter. Having just completed Rogue Trooper and talking about how similar it is to every other sci-fi shooter from Halo to Unreal 2, Pariah is identical again.

Area 51

Area 51

Having just played through Quake 4, which was released six months after Area 51 in 2005, it'll be easy to draw comparisons in that both themes are modern base. Area 51 is definitely a decent game to play alongside the best of 2005. Just don't expect anything groundbreaking.

Tom Clancy's Splinter Cell: Chaos Theory

Tom Clancy's Splinter Cell: Chaos Theory

So what is the best thing about Chaos Theory? The soundtrack, composed by Amon Tobin.

Overall Chaos Theory has no replay value for me. By the end of the game, which was a good ten hours, I was getting bored with it. Not helped by having to repeat the entire last level because I killed one of the enemies, not realising I needed him for a retinal scan. The game has a few of these gameplay bugs that should have been ironed out in testing.

Brothers in Arms: Road to Hill 30

Brothers in Arms: Road to Hill 30

Project: Snowblind

Project: Snowblind

Project: Snowblind was originally supposed to be the third Deus Ex game. However since Deus Ex 2 didn't do well enough commercially, Project: Snowblind became it's own universe.

Medal Of Honor: Pacific Assault

Medal Of Honor: Pacific Assault

So my overall thoughts; average design and average gameplay, thanks to some inconsistencies in difficult and useless weapons, makes MODPA a far inferior game to the original. I hope MOD: Airborne makes up for it in 2007, but from what I've heard already, I might have to wait till the fourth MOD in 2010 for a good game again.

Call Of Duty: United Offensive

Call Of Duty: United Offensive

COD:UO is an improvement over COD. Slightly more epic levels and gameplay, a decent length when compared to the original game. But very much more of the same, just slightly better.

Chronicles of Riddick: Escape from Butcher Bay

Chronicles of Riddick: Escape from Butcher Bay

The game actually was very good. Exceptional design and graphics, although not quite up to Doom 3, not far off it! And decent gameplay when you actually get to fight. Very much recommended. I only regret I didn't play the enhanced version released with Dark Athena.

Thief: Deadly Shadows

Thief: Deadly Shadows

Thief: Deadly Shadows features some fantastic little levels, enjoyable gameplay and a great storyline. But you need to be a patient person to sit through 20 hours of creeping in the shadows.

Painkiller: Black Edition

Painkiller: Black Edition

Painkiller is a game where you either love it, or hate it. Developed by a new studio from Poland, People Can Fly, Painkiller is one hell of a debut. I'm reviewing both Painkiller and the expansion pack Battle Out Of Hell, which is basically more of the original game.

Far Cry

Far Cry

So for 2004, Far Cry is one of the best games alongside HalfLife 2 and Doom 3. It renders non-linear (but not totally sandbox) outdoor areas like no other game before it. It's worth playing just for this. In all other aspects (gameplay, indoor levels, story), it's just another shooter.

Call Of Duty

Call Of Duty

So overall, Call Of Duty was a blast. Good level design, fun gameplay, not overly difficult or frustrating in any way. It's certainly the best WW2 based game thus far, despite the short length.

Max Payne 2

Max Payne 2

Overall May Payne 2 was a great game, with fantastic story telling, good design and fun gameplay. It could have had more spectacular levels, but what was here fit in well with the film noir setting. Also not a long game; I finished it in three long sittings. No more than 10 hours.

Halo: Combat Evolved

Halo: Combat Evolved

Still, with ugly indoor level design and only say 30% of the gameplay being enjoyable, I can't say I'd ever sit through the game again. Very, very overrated. And while the story was decent, it was nothing truly worth being made into a blockbuster movie.

Medal Of Honor: Allied Assault - Breakthrough

Medal Of Honor: Allied Assault - Breakthrough

Breakthrough is overall a much longer experience than Spearhead and with the subtly improved level design, fans of MOH:AA really should not skip on Breakthrough. Just make sure your hits count, because the level of difficulty is slightly harder this time.

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