As usual, a long release gets a long review, a short release gets a shorter review. Dmsp2 took less than 10 minutes. It was originally supposed to be a bit longer, but compiling problems cut it short. As it is, it's good for a quick splash of enjoyment. The level is good looking, with some nice architecture in places and a good small layout. The theme is your typical Quake2 warehouse, but this one has alot more crates. Not a bad thing though, the crates make it a little different. Lighting is good, with some nice contrasts in places.
The fight is fairly simple, most of your challenge coming from a bunch of Gladiators. There really should have been a fly boss in the last big area before you depart - it's a huge outdoor section which would have been perfect. But your last enemies are instead a couple of lowly Gunners.
I look forward to Dave's future work, a little longer and tougher and he could create some awesome levels.