In Weathered Alcazar, you mission is to go into an historic castle which has been captured by the Strogg, and retrieve a journal and sword. There are two levels to trek through, where you eventually end up back at the start after collecting what you came for. The gameplay was good. There was sufficient health and ammunition to get through comfortably, although the levels could have been packed with more enemies (around 50 in total). But it was still good fun.
Level design was quite good for a first release. There were some sections that were a little plain, but some of the larger rooms such as the final arena were nicely built. There were other small touches which also added to the design, such as wall torches and statues of the Quake baddies (Enforcer and Shambler).
Overall Weathered Alcazar was a decent release that I enjoyed and I look forward to more from this author.